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ABOUT BRUNO LIMA

 

 

I am actually a Master Degree student of Game Design and Development in the University of Beira Interior, Portugal. 
Some of my experience includes working with Unreal Engine 4 for 3 years, so I am familiar with most of the software's features such as blueprints, material editor, matinee, cascade and others. 
For 1 year I taught classes of Ue4 and other softwares, like Autodesk Maya, Mudbox, Photoshop, on a computer graphics school in Brazil.

Inside the university and also on the Master Degree, I worked creating some game levels prototypes and I also used some methodologies like "Cognitive Walkthrough" and "Think Aloud" to test users experience and improve our game aspects.

The game Forgotten Shaft is one of the ten finalists at Playstation Talents 2016 in Portugal.
In 2015 I participated on an educational project, "As Aventuras de Syon", made on Unreal Engine 4, as game designer and developer, that was presented in Campus Party Recife. 
As for some of my personal qualities, I'd like to highlight my good communicating skills as well as natural leadership. I am always studying to improve myself.

CONTACT

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bruargenta@gmail.com

Tel: 55 81 99769 2338

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Seus detalhes foram enviados com sucesso!

© Bruno Lima 2016 - Game Designer - Level Designer - Environment Artist

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